Thank you, thank you, thank you. Thanks for the Twitter followers , the site readers, the podcast listeners, the forum users, and everyone else! You’re all a fantastic bunch, and I get reminded of that on a weekly basis. Let’s all get together and hang out some time, shall we?! My dreams would be the next place we could meet up, because I’m heading to bed. Last night’s dream had 3 bears trying to eat me (true story). I’d much rather hang out with you guys! See you all in a few, short hours. I’ve been really coming down hard on Metroid: Other M for its voice acting. Some people don’t seem all that bothered by what has been heard in the footage that Nintendo has released, and others seem to be just as fed up as I am. Quite honestly, I think what I heard during my demo session furthers my point even more, but I wasn’t allowed to capture footage from that playtime. I’m hoping some more footage gets released by the Big N soon, as I really want to hear your input on some of the voice work you haven’t heard yet. Following Metroid: Other M, I’ve been on a voice work kick. I’ve been pondering all the games I’ve played that feature horrible voice acting, compared to titles that actually do a good job. Unfortunately, I can think of many more games that don’t cut it. A recent high point, in my opinion, would have to be No More Heroes: Desperate Struggle. I think that game has a great voice cast, with the voice of Travis being the best of all. He delivers his lines with emotion, as well as the appropriate tone. I think that goes so far when building a character. You don’t want to have voice acting in a game, and then have the star of the show voiced by someone that delivers dialog like a robot. Sadly, that seems to be the case for Fragile Dreams. I just had the chance to play a little over an hour’s worth, and I’m already annoyed with the voice work. I think I’ll be switching to Japanese dialog/going text only in my next session…so long as I can do that! Seto, the main character, seems to have learned his line reading from the William Shatner school of acting. There’s only one person that can pull off that type of delivery, and that’s William Shatner. Pausing halfway through a sentence, or sometimes a quarter way through, does not make everything you say more dramatic. It just makes your lines drag, and the delivery completely ruins any feeling the lines have. At least the game itself is very intriguing! I’ve rambled on enough, and I want to make sure I hit the point of this ‘EoD’ thought. I want to hear about your thoughts on voice acting. It can be voice work in games in general, or within specific games. Tell me why I’m wrong about Metroid: Other M, join in with me for NMH:DS, or take the voice work conversation somewhere else. Voice in games can be a fantastic thing, but it truly downgrades a product when the actors are lackluster.

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GoNintendo ‘End of Day’ thoughts - Voice acting in video games

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Yeah, when you actually slow it down and say it out loud, it does sound like this title is just a bunch of thrown-together words. You have to wonder if each game company has a dart board filled with words that they use to determine game names. Feature here

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Tom Clancy’s Splinter Cell: Pandora Tomorrow

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Direct link here I love the Ice Beam from Super Metroid. As a matter of fact, I love any game that lets you freeze things! If you can freeze enemies and then use them as stepping stones to somewhere else, that’s even better! Article here

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50 Best Game Weapons of All Time

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Yes, you could have gone to GDC 2010 if you wanted to, but you would have had to pay a pretty penny to get in. Would it have been worth the trip and the cost? If you like to hear panels about video game music, it certainly seems so! Good news is, you can just catch up on three of the best game music panels in the article below. It’s like being there at GDC…just a few days late! Article here

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GDC Recap: Three Music Sessions You Probably Should’ve Went To

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What a relaxing night I had. I went and picked up a game, came back to the warehouse and just chilled out with Mom B.. There was some TV watchin, some chit-chatting, and ton of relaxation. I have to make sure I take this approach next week! For now though, it’s on with the regular work schedule! Tonight has ended for me, so I’ll catch you guys in just a few, short hours. Hope you’re all doing well! I have been getting tons of emails about Sony’s GDC 2010 panel concerning Playstation Move. For those that don’t know, Sony has officially given a name to their motion controller setup for the PS3. There’s a Wiimote-like device, as well as a Nunchuk-like device. There’s also a game coming out called Sports Champions that looks a lot like Wii Sports/Wii Sports Resort. The similarities keep rolling in, and Nintendo fans are getting downright fuming over the situation. Some people see these Sony similarities as a positive for Nintendo. This new controller setup for the PS3 has all but confirmed that Nintendo set the motion control trend for this generation. Nintendo alone has made motion controlled gaming a success…so much so that the other hardware companies are pouring millions of dollars into devices that offer motion solutions for their platforms. There’s no doubt that both Sony and Microsoft have seen just how well things worked out for Nintendo, and now those guys want a piece of the motion pie. On the other hand, there are Nintendo fans that can’t believe just how closely Sony is mimicking Nintendo with their motion controller approach. I’m sure the Sony tech will provide a somewhat richer experience, but when it boils down to the nuts and bolts, this is the PS3 Wiimote and Nunchuk solution. There’s a Wii Sports clone in there, and somehow Sony doesn’t seem embarrassed about any of this. You would think that out of sheer respect for the competition, Sony would try to put their own spin on the Wii idea. From what I’ve seen, I really can’t say that Sony went for a brand-new approach, but instead opted for the me-too solution. I’m not trying to say that Sony’s tech doesn’t deserve a shot because it so closely resembles what Nintendo did with the Wii. I’m just, quite frankly, shocked at how little they changed. I guess Sony is doing what they feel is the only way to success and motion-controlled gaming. Now I open up the floor to you guys. You’ve made it very clear that you have opinions on this topic, so hit up the comments section and let loose. Defend Sony, attack Sony…just please keep it civil, and respect your fellow readers!

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GoNintendo ‘End of Day’ thoughts - Wiimote/MotionPlus/Nunchuk Vs. Playstation Move: Your Thoughts

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Man, I was going along just fine…and then my internet died! I was busy typing up an ‘EoD’ thought on my iPhone, and just as I finished it, the net came back. Quite a frustrating way to end the night, but at least all ended well! You guys enjoy the rest of your night/morning, and I’ll catch you in a few, short hours. This week brought a pretty interesting bit of information pertaining to Netflix. We know that the Wii is finally going to see the service made available, and plenty of people are excited about that. It may be the last console to get into the Netflix fun, but it does have the potential for the biggest impact. While that remains to be seen, now we’re hearing that the Wii isn’t Nintendo’s only platform that could get some Netflix love. As I’m sure you’ve read here earlier, a Netflix survey asked about the potential for their service running on the DS. Could you imagine if that really happened? The power of Netflix in your pocket…or slightly out of your pocket if you’re going to be a DSi XL owner. Either way, having Netflix on the go via your portable gaming device of choice is a pretty big deal. Of course, this survey doesn’t mean that Netflix on the DS is a done deal. As of right now, it’s just an idea being shopped around. I have a simple question for you guys. Is Netflix something you could see yourself using on the DS? If you’re on the road a lot, I think this sort of feature could be a huge deal. A little travel buddy that’s packed with all sorts of gaming fun…or some films if you choose. Leave a comment and let us know what you think of this possible outcome.

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GoNintendo ‘End of Day’ thoughts - Do you want Netflix on DS?

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Bonus Round 403 Part 1: Does Choice Exist?

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You never really hear gamers talk about why they love and hate other companies. That fun little discussion almost always seems to land with Nintendo. For some reason, millions of gamers have plenty of reasons to love Nintendo…and an equal amount of reasons to hate them. I guess that’s a good thing. Having you feelings always feel one particular way would be boring! Article here

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A love and hate for Nintendo

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You never really hear gamers talk about why they love and hate other companies. That fun little discussion almost always seems to land with Nintendo. For some reason, millions of gamers have plenty of reasons to love Nintendo…and an equal amount of reasons to hate them. I guess that’s a good thing. Having you feelings always feel one particular way would be boring! Article here

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A love and hate for Nintendo

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Sex is usually an awkward topic when you bring it into various forms of media. Some people still have issues with TV shows, movies, music, books and games dealing with the topic of sex. It’s a natural part of life, and it can no doubt be a story point that helps to strengthen the bond between characters…or even tear them appart in some instances. While most other medias manage to bring the topic of sex across in meaningful ways, games are still struggling. Why is it that devs can’t work this part of life into games? Article here

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Why are games so terrified of sex?

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